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Kanda Foundation 0.2.0
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When a client first goes in game, if a RequestedContentScene component has not yet been added to the client connection, it attempts to load the ILocalPlayerInfoService.SelectedContentScene and adds an entity with LoadedContentScene component for future tracking. More...
Inheritance diagram for LoadContentSceneClientSystem:Public Member Functions | |
| void | OnCreate (ref SystemState state) |
| void | OnUpdate (ref SystemState state) |
When a client first goes in game, if a RequestedContentScene component has not yet been added to the client connection, it attempts to load the ILocalPlayerInfoService.SelectedContentScene and adds an entity with LoadedContentScene component for future tracking.