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Kanda Foundation 0.2.0
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A service which stores local player information for consumption throughout the application lifecycle. More...
Inheritance diagram for ILocalPlayerInfoService:Public Member Functions | |
| void | SetName (string name) |
| Updates the name of the local player. | |
| void | SetSelectedRoomId (string roomId) |
| Updates the selected room ID for the local player. This is set after selecting a session. | |
| void | SetSelectedContentScene (ContentSceneMetadata contentScene) |
| Updates the selected content scene for the local player. This is set after selecting a session. | |
Properties | |
| string | Name [get] |
| The name of the local player. | |
| string | SelectedRoomId [get] |
| The ID of the room which the user wishes to join. | |
| ContentSceneMetadata | SelectedContentScene [get] |
| Metadata about the content scene that the user wishes to enter. | |
A service which stores local player information for consumption throughout the application lifecycle.
| void SetName | ( | string | name | ) |
Updates the name of the local player.
Implemented in LocalPlayerInfoService.
| void SetSelectedContentScene | ( | ContentSceneMetadata | contentScene | ) |
Updates the selected content scene for the local player. This is set after selecting a session.
Implemented in LocalPlayerInfoService.
| void SetSelectedRoomId | ( | string | roomId | ) |
Updates the selected room ID for the local player. This is set after selecting a session.
Implemented in LocalPlayerInfoService.
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get |
The name of the local player.
Implemented in LocalPlayerInfoService.
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get |
Metadata about the content scene that the user wishes to enter.
Implemented in LocalPlayerInfoService.
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get |
The ID of the room which the user wishes to join.
Implemented in LocalPlayerInfoService.