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| void | SetName (string name) |
| | Updates the name of the local player.
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| void | SetSelectedRoomId (string roomId) |
| | Updates the selected room ID for the local player. This is set after selecting a session.
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| void | SetSelectedContentScene (ContentSceneMetadata contentScene) |
| | Updates the selected content scene for the local player. This is set after selecting a session.
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◆ SetName()
| void SetName |
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string | name | ) |
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inline |
◆ SetSelectedContentScene()
Updates the selected content scene for the local player. This is set after selecting a session.
Implements ILocalPlayerInfoService.
◆ SetSelectedRoomId()
| void SetSelectedRoomId |
( |
string | roomId | ) |
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inline |
Updates the selected room ID for the local player. This is set after selecting a session.
Implements ILocalPlayerInfoService.
◆ Name
◆ SelectedContentScene
◆ SelectedRoomId
The documentation for this class was generated from the following file:
- Runtime/Lifecycle/Services/LocalPlayerInfoService.cs