Kanda Foundation 0.2.0
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Kanda.Foundation.Connection.GoInGame.Systems Namespace Reference

Classes

struct  GoInGameClientSystem
 A client system which initiates a "Go in Game" process with NetCode. This is later handled by the server to connect the client. More...
 
struct  GoInGameServerSystem
 A server system which listens for "Go in Game" requests and connects the requesting client to the session. More...