Kanda Foundation 0.2.0
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GoInGameServerSystem Struct Reference

A server system which listens for "Go in Game" requests and connects the requesting client to the session. More...

+ Inheritance diagram for GoInGameServerSystem:

Public Member Functions

void OnCreate (ref SystemState state)
 
void OnUpdate (ref SystemState state)
 

Detailed Description

A server system which listens for "Go in Game" requests and connects the requesting client to the session.


The documentation for this struct was generated from the following file: