Kanda Players 0.7.0
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Do a collider cast to check if the Player Head collides with movement blocking collider(s). On collider, PcHeadHitCollider is set to enable and then will be used in PcHeadMovementClientSystem. More...
Public Member Functions | |
void | OnCreate (ref SystemState state) |
void | OnUpdate (ref SystemState state) |
void | OnDestroy (ref SystemState state) |
Do a collider cast to check if the Player Head collides with movement blocking collider(s). On collider, PcHeadHitCollider is set to enable and then will be used in PcHeadMovementClientSystem.