Kanda Players 0.7.0
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PcHeadMovementClientSystem Struct Reference

Moves each local PlayerHead with PcHeadKeyboardMovement in an FPS "fly-through" style using keyboard movement and panning. More...

+ Inheritance diagram for PcHeadMovementClientSystem:

Public Member Functions

void OnCreate (ref SystemState state)
 
void OnUpdate (ref SystemState state)
 

Detailed Description

Moves each local PlayerHead with PcHeadKeyboardMovement in an FPS "fly-through" style using keyboard movement and panning.


The documentation for this struct was generated from the following file: