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Kanda Players 0.7.0
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Classes | |
| class | ContentLoadingTransitionLogic |
| Manages transitions between content loading states, coordinating fade effects and world state changes across both client and server worlds (for offline/client-hosted scenarios). More... | |
| class | ContentLoadingTransitionManager |
| MonoBehaviour that initializes and drives the content loading transition process. More... | |
| struct | ContentLoadingTransitionTimingParams |
| class | ContentLoadingWorldAccess |
| Implementation of world access that handles both client and server worlds. Used for offline play and client-hosted sessions where server content must also be managed. More... | |
| interface | IContentLoadingWorldAccess |
| Interface for checking and modifying content loading state across relevant worlds. Abstracts the complexity of handling both client and server worlds when necessary. More... | |