Kanda Players 0.7.0
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Kanda.Players.Transitions.Managed Namespace Reference

Classes

class  ContentLoadingTransitionLogic
 Manages transitions between content loading states, coordinating fade effects and world state changes across both client and server worlds (for offline/client-hosted scenarios). More...
 
class  ContentLoadingTransitionManager
 MonoBehaviour that initializes and drives the content loading transition process. More...
 
struct  ContentLoadingTransitionTimingParams
 
class  ContentLoadingWorldAccess
 Implementation of world access that handles both client and server worlds. Used for offline play and client-hosted sessions where server content must also be managed. More...
 
interface  IContentLoadingWorldAccess
 Interface for checking and modifying content loading state across relevant worlds. Abstracts the complexity of handling both client and server worlds when necessary. More...