Kanda Players 0.7.0
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Kanda.Players.Locomotion.Components Namespace Reference

Classes

struct  LocalTeleportEventData
 An app event created on the client to teleport locally. More...
 
class  OpenXrHeadMovement
 Signals that an entity should be moved with OpenXr HMD. More...
 
struct  OpenXrTeleportArc
 Component to hold the Source and Target Entity to be used in the teleport arc ray calculation. More...
 
struct  OpenXrTeleportArcPoint
 Dynamic buffer that keeps the OpenXr's teleportation arc points to be used for visualization. More...
 
class  OpenXrTeleportArcVisual
 Managed component that keeps the reference to common GameObject for line manipulation purpose. More...
 
struct  PcHeadHitCollider
 If enabled, indicates that Player Head is colliding with other colliders. More...
 
struct  PcHeadKeyboardMovement
 Signals that an entity should be moved with PC keyboard controls. More...
 
struct  PcHeadMouseRotation
 Signals that an entity should be rotated to "look" with PC mouse control. More...
 
class  PcTeleportVisual
 Keeps the GameObject used to show the Pc teleport visual. More...
 
struct  RequestTeleportResolution
 Trigger of Teleport that is used also to indicate if the teleport attempt successful or not. More...
 
struct  TeleportCommand
 An RPC command sent by server to request a player be teleported. More...
 
struct  TeleportFloor
 Marks an entity whose collider should be interpreted as a teleport floor. More...