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Kanda Players 0.7.0
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Classes | |
| struct | LocalTeleportEventData |
| An app event created on the client to teleport locally. More... | |
| class | OpenXrHeadMovement |
| Signals that an entity should be moved with OpenXr HMD. More... | |
| struct | OpenXrTeleportArc |
| Component to hold the Source and Target Entity to be used in the teleport arc ray calculation. More... | |
| struct | OpenXrTeleportArcPoint |
| Dynamic buffer that keeps the OpenXr's teleportation arc points to be used for visualization. More... | |
| class | OpenXrTeleportArcVisual |
| Managed component that keeps the reference to common GameObject for line manipulation purpose. More... | |
| struct | PcHeadHitCollider |
| If enabled, indicates that Player Head is colliding with other colliders. More... | |
| struct | PcHeadKeyboardMovement |
| Signals that an entity should be moved with PC keyboard controls. More... | |
| struct | PcHeadMouseRotation |
| Signals that an entity should be rotated to "look" with PC mouse control. More... | |
| class | PcTeleportVisual |
| Keeps the GameObject used to show the Pc teleport visual. More... | |
| struct | RequestTeleportResolution |
| Trigger of Teleport that is used also to indicate if the teleport attempt successful or not. More... | |
| struct | TeleportCommand |
| An RPC command sent by server to request a player be teleported. More... | |
| struct | TeleportFloor |
| Marks an entity whose collider should be interpreted as a teleport floor. More... | |