Kanda Players 0.7.0
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Kanda.Players.Avatar.Systems Namespace Reference

Classes

struct  AvatarSpawnClientSystem
 Finds all AvatarPartSpawner in the world, ensure that they have entity Prefab reference, then spawn the entity Prefab and add AvatarPartSync to the spawned entity so that the avatar entity can be synced with the player part in AvatarPartSyncClientSystem. More...
 
struct  OpenXrControllerVisualClientSystem
 Update the buttons and thumbstick transforms in the OpenXr controller based on the value from OpenXrHandInputData More...