Kanda Players 0.7.0
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Collects player-related inputs from a keyboard. More...
Public Member Functions | |
float2 | GetMovement () |
Gets the player movement vector. | |
float2 | GetPanning () |
Gets the player panning vector. | |
float | GetSprint () |
Gets the player sprint multiplier. | |
bool | GetTeleportButtonPress () |
Gets the teleport button press. | |
bool | GetMenuButtonWasPressed () |
Gets the menu button was pressed state in one frame. | |
bool | GetGrabButtonWasPressed () |
Gets the Q button pressed. | |
bool | GetActivateButtonPress () |
Gets the activate button pressed state. | |
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void | Enable () |
Enable the input collector, prompting it to set up and enable appropriate input actions. | |
Additional Inherited Members | |
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bool | IsEnabled [get] |
True if the input collector has been enabled. | |
Collects player-related inputs from a keyboard.
bool GetActivateButtonPress | ( | ) |
bool GetGrabButtonWasPressed | ( | ) |
bool GetMenuButtonWasPressed | ( | ) |
float2 GetMovement | ( | ) |
Gets the player movement vector.
Implemented in KeyboardInputCollector.
float2 GetPanning | ( | ) |
Gets the player panning vector.
Implemented in KeyboardInputCollector.
float GetSprint | ( | ) |
Gets the player sprint multiplier.
Implemented in KeyboardInputCollector.
bool GetTeleportButtonPress | ( | ) |