Kanda Interactions 0.7.1
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LocalMovableSystem Struct Reference

Processes Movable entities without GhostInstances in the client simulation. Updates local entity positions and rotations using UpdateSimpleMovablesJob for basic movement and UpdateSmoothMovablesJob for smoothed movement. Handles non-networked entities only. More...

+ Inheritance diagram for LocalMovableSystem:

Public Member Functions

void OnCreate (ref SystemState state)
 
void OnUpdate (ref SystemState state)
 

Detailed Description

Processes Movable entities without GhostInstances in the client simulation. Updates local entity positions and rotations using UpdateSimpleMovablesJob for basic movement and UpdateSmoothMovablesJob for smoothed movement. Handles non-networked entities only.


The documentation for this struct was generated from the following file: