Kanda Interactions 0.7.1
Loading...
Searching...
No Matches
RayInteractor Struct Reference

When this is placed adjacent to an Interactor, hover targets will be collected using a physics ray starting at the entity position and ending at the Distance from the entity's forward direction. More...

+ Inheritance diagram for RayInteractor:

Public Attributes

float Distance
 How far to cast the ray.
 

Detailed Description

When this is placed adjacent to an Interactor, hover targets will be collected using a physics ray starting at the entity position and ending at the Distance from the entity's forward direction.


The documentation for this struct was generated from the following file: