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Kanda Interactions 0.7.1
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When this is placed adjacent to an Interactor, hover targets will be collected using a physics ray starting at the entity position and ending at the Distance from the entity's forward direction. More...
Inheritance diagram for RayInteractor:Public Attributes | |
| float | Distance |
| How far to cast the ray. | |
When this is placed adjacent to an Interactor, hover targets will be collected using a physics ray starting at the entity position and ending at the Distance from the entity's forward direction.