Kanda Foundation 0.2.0
Loading...
Searching...
No Matches
LoadContentSceneServerSystem Struct Reference

Handles the LoadContentSceneCommand sent by clients to requesting their initial content scene to be loaded. When this command is received, the server will check if a content scene is already loaded - If not, the content scene will be loaded and a singleton entity containing the LoadedContentScene component will be added for tracking. More...

+ Inheritance diagram for LoadContentSceneServerSystem:

Public Member Functions

void OnCreate (ref SystemState state)
 
void OnUpdate (ref SystemState state)
 

Detailed Description

Handles the LoadContentSceneCommand sent by clients to requesting their initial content scene to be loaded. When this command is received, the server will check if a content scene is already loaded - If not, the content scene will be loaded and a singleton entity containing the LoadedContentScene component will be added for tracking.


The documentation for this struct was generated from the following file: