Kanda Players 0.7.0
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TeleportPlayerClientSystem Struct Reference

After TeleportCommand or LocalTeleportEventData is received, the local player origin's Movable will be updated to match the teleport target. More...

+ Inheritance diagram for TeleportPlayerClientSystem:

Public Member Functions

void OnCreate (ref SystemState state)
 
void OnUpdate (ref SystemState state)
 

Detailed Description

After TeleportCommand or LocalTeleportEventData is received, the local player origin's Movable will be updated to match the teleport target.


The documentation for this struct was generated from the following file: