Kanda Players 0.7.0
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RemotePlayerSpawnServerSystem Struct Reference

This system listens for RequestRemotePresenceCommand RPCs, finds the first RemotePlayerSpawner, spawn the prefabs matching the player device, set the player who requested it as its owner and link it to the player connection. More...

+ Inheritance diagram for RemotePlayerSpawnServerSystem:

Public Member Functions

void OnCreate (ref SystemState state)
 
void OnUpdate (ref SystemState state)
 

Detailed Description

This system listens for RequestRemotePresenceCommand RPCs, finds the first RemotePlayerSpawner, spawn the prefabs matching the player device, set the player who requested it as its owner and link it to the player connection.


The documentation for this struct was generated from the following file: