Kanda Players 0.7.0
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Finds the remote player part owned by client, ensures that it has a reference to the local player part, then writes the Movable of the local player part to the MovableInput component of the remote player part, allowing it to be synchronized later by the PredictedMovableSystem. More...
Public Member Functions | |
void | OnCreate (ref SystemState state) |
void | OnUpdate (ref SystemState state) |
Finds the remote player part owned by client, ensures that it has a reference to the local player part, then writes the Movable of the local player part to the MovableInput component of the remote player part, allowing it to be synchronized later by the PredictedMovableSystem.