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Kanda Players 0.7.0
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Moves each local PlayerHead with OpenXrHeadMovement based on the current HMD transform relative to the local PlayerOrigin. More...
Inheritance diagram for OpenXrHeadMovementClientSystem:Public Member Functions | |
| void | OnCreate (ref SystemState state) |
| void | OnUpdate (ref SystemState state) |
Moves each local PlayerHead with OpenXrHeadMovement based on the current HMD transform relative to the local PlayerOrigin.
Unlike non-XR movement systems, this does not control the main camera, but instead enables a OpenXrHmdCameraUpdater which updates the camera with the lowest possible latency.