Kanda Players 0.7.0
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PlayerInteractorSpawnerServerSystem Struct Reference

Spawns an interactor prefab, attaching it to the spawner entity, matching the spawner ghost owner and linking it to the spawner entity so it's destroyed when a player leaves. More...

+ Inheritance diagram for PlayerInteractorSpawnerServerSystem:

Public Member Functions

void OnCreate (ref SystemState state)
 
void OnUpdate (ref SystemState state)
 

Detailed Description

Spawns an interactor prefab, attaching it to the spawner entity, matching the spawner ghost owner and linking it to the spawner entity so it's destroyed when a player leaves.


The documentation for this struct was generated from the following file: