Kanda Players 0.7.0
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For any currently interpolated interactable ghosts, if they are in range of player head, convert them to predicted ghosts. More...
Public Member Functions | |
void | Execute (RefRO< LocalTransform > transform, RefRO< GhostInstance > ghost, Entity entity) |
For any currently interpolated interactable ghosts, if they are in range of player head, convert them to predicted ghosts.