Kanda Interactions 0.7.1
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Kanda.Interactions.Fundamental.Move.Jobs Namespace Reference

Classes

struct  UpdateLockMovablesJob
 For all entities that have LockMovable and Movable, change the Movable.TargetPosition with the value from LocalToWorld.Position based on the Position's LockAxis. Do the same for Movable.TargetRotation, based on LockMovable.Rotation. More...
 
struct  UpdateMovableInputJob
 Updates all Movables to match the target of an adjacent MovableInput if the Netcode ghost owner is local. This means that server will update all movable ghosts and clients will update only ghosts where they are assigned as the owner. More...
 
struct  UpdateSimpleMovablesJob
 Updates all Movables without extra components by applying the target position and rotation directly to the adjacent LocalTransform. More...
 
struct  UpdateSmoothMovablesJob
 Updates all Movables with SmoothMovable by applying framerate-independent interpolation between the current LocalTransform and the Movable target. More...