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| ICloudAuthentication | Auth [get] |
| | Used for login and credentials management.
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| ICheckInEndpoint | CheckIns [get] |
| | CheckIns are a way of testing connectivity and saying "hello" to Kanda Cloud services. This is used for determining cross-device active user counts on the platform.
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| IRoomServerEndpoint | RoomServers [get] |
| | Room servers provide a way to allocate multiplayer servers dedicated to room instances.
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| IRoomContainerEndpoint | RoomContainers [get] |
| | RoomContainers can contain one or more RoomInstances. It also contains which Scenarios that can be joined/created within a session.A RoomContainer can be referred to as a Session.
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| IRoomInstanceEndpoint | RoomInstances [get] |
| | RoomInstances is the lowest level in a session, and contains information about an instance within a session. It also contains information about which scenario the instance is hosting.A RoomInstance can be referred to as a Room.
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| IScenarioEndpoint | Scenarios [get] |
| | Scenarios contain data which is used to load specific scenes.
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| IUserProfileEndpoint | UserProfile [get] |
| | UserProfile contains data related to a player.
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| ITenantEndpoint | Tenant [get] |
| | Tenants is used to organize users into different buckets (tenants) which is often equivalent to an organization or team.A Tenant can be referred to as an Organization.
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Properties inherited from ICloudClient |
◆ Auth
Used for login and credentials management.
Implements ICloudClient.
◆ CheckIns
CheckIns are a way of testing connectivity and saying "hello" to Kanda Cloud services. This is used for determining cross-device active user counts on the platform.
Implements ICloudClient.
◆ RoomContainers
RoomContainers can contain one or more RoomInstances. It also contains which Scenarios that can be joined/created within a session.A RoomContainer can be referred to as a Session.
Implements ICloudClient.
◆ RoomInstances
RoomInstances is the lowest level in a session, and contains information about an instance within a session. It also contains information about which scenario the instance is hosting.A RoomInstance can be referred to as a Room.
Implements ICloudClient.
◆ RoomServers
Room servers provide a way to allocate multiplayer servers dedicated to room instances.
Implements ICloudClient.
◆ Scenarios
Scenarios contain data which is used to load specific scenes.
Implements ICloudClient.
◆ Tenant
Tenants is used to organize users into different buckets (tenants) which is often equivalent to an organization or team.A Tenant can be referred to as an Organization.
Implements ICloudClient.
◆ UserProfile
UserProfile contains data related to a player.
Implements ICloudClient.
The documentation for this class was generated from the following file:
- Runtime/Cloud/CloudClient.cs