More...
|
| const string | AssetPath |
| | The standard path where this asset should be stored.
|
| |
◆ AssetPath
Initial value:=
SettingsStandardPaths.AssetAppSettings + "/UnityServicesSettings"
The standard path where this asset should be stored.
◆ EnvironmentName
Initial value:=
new("development", "staging", "production")
The name of each deployment environment in UGS.
Implements IUnityServicesSettings.
◆ GameServerName
Initial value:= new()
{
Development = "kanda-server-dev",
Staging = "kanda-server-stage",
Production = "kanda-server-prod"
}
The server name to expose via Server Query Protocol (SQP) for each environment.
Implements IUnityServicesSettings.
The documentation for this class was generated from the following file:
- Runtime/Settings/App/UnityServicesSettings.cs