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Kanda Foundation 0.2.0
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This class overrides the NetCode ClientServerBootstrap, implementing a custom way of starting NetCode that serves user intent. More...
Inheritance diagram for NetCodeBootstrap:Public Member Functions | |
| NetCodeBootstrap () | |
| This constructor is used by Netcode to find and activate the bootstrap at runtime. | |
| override bool | Initialize (string defaultWorldName) |
| By default: On application startup, only the local ECS world is initialized. When a session is started NetCode worlds must be spun up manually depending on the session mode. | |
This class overrides the NetCode ClientServerBootstrap, implementing a custom way of starting NetCode that serves user intent.
See the NetCode docs for more information.
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inline |
By default: On application startup, only the local ECS world is initialized. When a session is started NetCode worlds must be spun up manually depending on the session mode.
When starting a non-lobby scene in the Editor, the default client server bootstrap is still created to allow for local testing.