Kanda Players 0.7.0
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Overview

This guide is intended for understanding and setting up new player configurations. Defaults for these setups are included with the Kanda SDK, so most users need not change anything.

1: Set up the XR runtime

To support XR, there is some setup needed of XR plugins and in the entity scene. This is described in more detail in the XR Runtime guide.

2: Set up player spawners

To enable player spawning in your game, you need to set up both local and remote player spawners. This process is crucial for multiplayer functionality and is described in detail in the Player Spawning guide. This includes setting up prefabs for different device types and configuring the necessary systems for both client and server-side spawning.

Prefabs for common player types are provided in Runtime/Prefabs/Players.

3: Set up player input

To enable player input, ensure your player prefabs include the necessary input components. For details on setting up and customizing player input, refer to the Player Input guide.

4: Set up player avatars

To enable player avatars, please refer to Avatars guide for the setup instructions in detail.

5: Set up locomotion environments

Teleportation is our primary method of locomotion. To allow for teleportation in an environment, you will want to set up teleport floors and movement blockers. For more information, see Player Movement guide.