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[0.6.0] - 2025-01-16
Changed
- Upgraded dependencies and target Unity 6
[0.5.2] - 2024-12-06
Added
- Timeout when faded out to prevent getting stuck in a fade if the script triggering the fade didn't handle fading back in
[0.5.1] - 2024-11-28
Fixed
- A error where outline renders would get orphaned if the outlined object is destroyed
- A warning in
OutlineRenderClientSystemTests
[0.5.0] - 2024-11-18
Added
- Assets and shaders for a basic content loading environment
Changed
- Reorganised Fade assets into a Transitions domain shared with loading environment
[0.4.0] - 2024-11-12
Added
- Assets, shaders and scripts for camera fades
- Shader and material for ghosts
[0.3.0] - 2024-10-31
Added
- Assets, shaders and scripts for outlines
[0.2.0] - 2024-10-18
Added
- Assets, shaders and materials for teleportation
[0.1.1] - 2024-10-17
Fixed
- An issue in CI pipeline that caused assets to not be distributed
[0.1.0] - 2024-10-17
Added
- Basic package layout
- The ColorTrim shader, textures and material